Philocthetes Philocthetes

Can you have too many Econmic mines?

Can you have too many Econmic mines?

I'm playing the 1.3 betaX, gigantic galaxy. My territory includes the most economic resources I've yet seen clustered together: 6 mines all within one to three sectors of my homeworld.

It looked odd, but I thought about what some folks have posted about paying your way through a lack of morale, research, etc., and thought I'd give it a try. Things were fine for many turns after I got all the mines running at +44.

But then something changed, and I'm not sure whether it was me beginning to deploy Extraction Centers to get +56 out of the mines. Whatever the cause, my economy started showing huge dips down to about 20% of what I'd come to think of as "normal."

So far, I've had a few of these downturns followed by a roughly equal stretch of time with revenues at "normal" levels. The AI players have shown no drops, so I don't think it was a Galactic Depression event that didn't get announced. There is an active event (Xenophobia), but I can't see how that would affect my economy (no tourism money to speak of).

Any guesses as to what's going on?
10,618 views 28 replies
Reply #26 Top
It is quite a bit more than 1K for me usually, you are giving up quite a bit over the long haul not to keep the bank under 20K.

The penalty is actually a percentage of your income, on the order of 20% to 40% dependent on income. The more income the bigger the percentage. In one game if I had spent my money below the 20K level my income was over 900K bc per turn. If instead I kept my balance above 20K my income was about 550K bc per week, that's a pretty big hit.

You can see this effect in the economy timeline and it affects the AI as well.

you are probably also giving up a lot of potential game points -- From what I've read the points you get for your economy are based on how much income you pull in

This can be a major points (if you care about such things), though you need to maintain a high income over time to benefit much. A high income just at the end of the game really doesn't help that much.
Reply #27 Top
Thanks for the tip, Scintor. I admit that despite far too much playing time, I don't really know all the different options on the minilist. Clicking around is tedious and I've long wondered why that list isn't a dropdown and the arrows replaced with Sort Up and Sort Down buttons.
Reply #28 Top
Wild digression: over two months since my (the) last post here, and more than a few things I've read around the forum make me wish OPs could edit thread titles and subtitles. I'm theoretically a professional editor, and the typo here is driving me...

Plus I started wondering just how fine-grained Stardock's attention to forum funcionalty gripes might be