Crash error when starting game

The game worked fie the first couple days, after i clicked use mode it started to slow down, then it wouldent compleate a turn, then after i went to an overnight camp for a week the game gave me this error,

The instruction at "0xc911c48" refrenced memory at "0xfefffff8". The memory could not be "read".

Click on OK to terminate the program
Click on Cancel to debug the program
________ __________
|___ok __| |__cancel__|
Here is the debug
Debug Message: Version v1.0 last updated on: Mon Feb 6 12:52:05 2006
Debug Message: Could not find a TGN Serial No.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 8/7/2006, 11:50:22
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: SAMSTHING
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Inspiron 9300
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05
Processor: Intel(R) Pentium(R) M processor 1.73GHz
Physical Memory: 1024MB RAM
Page File: 346MB used, 2114MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI MOBILITY RADEON X300
Manufacturer: ATI Technologies Inc.
Chip Type: ATI MOBILITY RADEON X300 (0x5460)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_5460&SUBSYS_20021028&REV_00
Display Memory: 64.0 MB
Current Display Mode: 1440 x 900 (16 bit) (60Hz)
Monitor Name: Default Monitor
Monitor Max Resolution:
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6561
Driver Date: 8/4/2005 06:10:38
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: SigmaTel C-Major Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_01891028&REV_03
Manufacturer ID: 1
Product ID: 100
Driver Name: STAC97.sys
Provider: SigmaTel
Driver Version: 5.10.4255.0000
Driver Date: 3/11/2005 00:56:06
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_6_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): ATI MOBILITY RADEON X300
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 16 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.

2,430 views 10 replies
Reply #1 Top
Try turning down your anti-aliasing to 4X.  Updating your video drivers might also help, and you should probably update to 1.2.
Reply #2 Top
I had the anti-aliasing down to none. And i cant change it because the game won't run, And it also ran fine the first few days. all i changed was the use mods option and it slowed down. then it gave me that error.
Reply #3 Top
The game keeps running slower and slower with every upgrade. With 1.0 I could play Gigantic maps to about 5 years gametime before it slowed down noticeably. When 1.1 was released I couldn't play Gigantic more than a year without a significant slow down. When 1.2 was released I switched to Huge as Gigantic was then unplayable. At this point Even huge maps slowed down to a crawl at about 5 years. I then switched to Large maps and the speed was acceptable. Now with 1.3 I cant play large maps more than 3 years without the game taking an incredible amount of time to make its move. When I send a ship to a rally point it takes that ship about a minute to move 23 spaces. At that point in the game I usually have about 100 ships to move around. I hope you see my dilema. I hope this trend gets reversed as I want to be able to play the larger maps to score well on the Metaverse. Thanks for your time.
Reply #4 Top
Then try turning off the mods.  You may also need to delete all your ship designs from the My Documents\My Games\GalCiv2\ships folder (or My Documents\My Games\GalCiv2\Metaverse\ships folder if you play the metaverse) if you created any ships that use modded components.
Reply #5 Top
i reinstalled the game 5 times, so im guessing all (if any) ship designs were deleted during the unistliation. one time i just deleted the game files permently off my computer and then installed the game again, but that didnt work.
Reply #6 Top
Reinstalling the game does not clear your game settings. Those are stored under My Documents\My Games\GalCiv2, so you might want to just delete that entire folder to be sure.
Reply #7 Top
The files in the My Documents\Games\GalCiv2 folder will not be deleted when you uninstall the game. All the ships you have designed will still be there.

An uninstall only removes the files that were originally installed, not files created by the user.

So if you only deleted the main game files in the C:\Program Files\Stardock folders you only went half way with the uninstall.