more 1.3 beta 1 bugs

(german version)
In full fleetbattles, the ships behave strange and just fly on a certain circle around the middle of the battle viewer.

In galaxy view, fleets are only shown as one ship cause the three ships which are usually shown for a fleets all float at the same point within the square the fleet is.

Without full fleetbattles, the game does not show the loosing fleet exploding for battles without trooptranpsorters and only when attacking planets, weapon fire effects are applied.
2,952 views 3 replies
Reply #1 Top
It sounds like the game may have some trouble with the German locale settings when it comes to fleet formation files. Can you please try changing the regional settings of your OS to English and see if that corrects these problems?

Also, please post the contents of your debug.err file. This file can be found in c:\program files\stardock\totalgaming\galciv2.

Thank you.
Reply #2 Top
Changing the regional setting to english fixed the bugs (and even the crah i had with full fleetbattles) but all my self made ships lost the jewerly or got crippled. (like the predefined did with german setting)

also the explosions only show when destroying freighter or single ships or maybe just randomly. (not like i said b4)

here is the debug.err with german setting and some non full fleet - battles:


Debug Message: Version v1.3 beta 1 last updated on: Thu Jul 27 18:22:18 2006
Debug Message: *********DXDiag info follows.*********
System Info
Time: 8/1/2006, 21:16:09
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: MICHINEU
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
Languages: German (Regional Setting: German)
System Manufacturer: HPPAV
System Model: D9954A-ABA
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 3200+, ~2.2GHz
Physical Memory: 512MB RAM
Page File: 307MB used, 2222MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce FX 5200
Manufacturer: NVIDIA
Chip Type: GeForce FX 5200
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_91901462&REV_A1
Display Memory: 128.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: SONY CPD-E215E
Monitor Max Resolution: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9131
Driver Date: 6/1/2006 17:22:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_02701462&REV_60
Manufacturer ID: 1
Product ID: 100
Driver Name: cmuda.sys
Provider: C-Media Inc.
Driver Version: 5.12.0001.0044
Driver Date: 4/23/2004 15:14:04
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (sw vp): NVIDIA GeForce FX 5200
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: * Collectors Edition *
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask C:\Dokumente und Einstellungen\Michael\Eigene Dateien\My Games\GalCiv2\Dread Lords Kampagne\*.sav
Debug Message: No files found matching mask C:\Dokumente und Einstellungen\Michael\Eigene Dateien\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask C:\Dokumente und Einstellungen\Michael\Eigene Dateien\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask C:\Dokumente und Einstellungen\Michael\Eigene Dateien\My Games\GalCiv2\Mods\*.sav
Debug Message: No files found matching mask C:\Dokumente und Einstellungen\Michael\Eigene Dateien\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask C:\Dokumente und Einstellungen\Michael\Eigene Dateien\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask C:\Dokumente und Einstellungen\Michael\Eigene Dateien\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Can't find ship type Flotte in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 10
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: StackedShipsWnd: Cannot find OBJID Stacked_Logistics_Value
Debug Message: StackedShipsWnd: Cannot find OBJID stacked_Fleet_More_Button
Debug Message: Destroying ship Eskorte M2-4 1457. Orbiting: 0
Debug Message: Destroying ship Eskorte M2-3 1480. Orbiting: 0
Debug Message: Destroying ship Altarian Truppentransporter M1-5 187. Orbiting: 0
Debug Message: Destroying ship Altarian Flotte 72. Orbiting: 0
Debug Message: Destroying ship Eskorte M2-4 1525. Orbiting: 0
Debug Message: Destroying ship Altarian Truppentransporter M1-5 265. Orbiting: 0
Debug Message: Destroying ship Altarian Flotte 67. Orbiting: 0
Debug Message: OptionsWnd: Quit Btn
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 4 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally

Reply #3 Top
Changing the regional setting to english fixed the bugs (and even the crah i had with full fleetbattles) but all my self made ships lost the jewerly or got crippled. (like the predefined did with german setting)


Your custom designs would have been saved with european decimalization (swapping , and .), so that problem is to be expected. You can probably "fix" them by opening the .shipcfg files at My Documents/My Games/GalCiv2/ships (or the Gerrman langauge equivalent) and swapping the , and . manually all through them.