Beta 5 CTD Smart Exception

Stardock SmartException Logging Information 02/07/03 16:05:57
-------------------------------------------------------
Versions:
Microsoft Windows 2000 Professional Service Pack 3 (Build 2195)
Internet Explorer 6.0.2800.1106

Video Card : RADEON 7200/RADEON
Crash Information:
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0058B36B 01:0018A36B E:\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:00C477E2
EBX:7FFDF000
ECX:00000000
EDX:7EFEFEFF
ESI:00000000
EDI:00C477E2
CS:EIP:001B:0058B36B
SS:ESP:0023:00C47498 EBP:00C474F8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0058B36B 00C474F8 0001:0018A36B E:\Drengin.net\galciv\galciv.exe
004FFC48 00C47554 0001:000FEC48 E:\Drengin.net\galciv\galciv.exe
004D7D93 00C4EF18 0001:000D6D93 E:\Drengin.net\galciv\galciv.exe
0048CEBE 00C4F374 0001:0008BEBE E:\Drengin.net\galciv\galciv.exe
0048D0C1 00C4FCA4 0001:0008C0C1 E:\Drengin.net\galciv\galciv.exe
004CAF15 00C4FD10 0001:000C9F15 E:\Drengin.net\galciv\galciv.exe
004CB0AE 00C4FD80 0001:000CA0AE E:\Drengin.net\galciv\galciv.exe
004D0820 00C4FDE8 0001:000CF820 E:\Drengin.net\galciv\galciv.exe
004CC40A 00C4FE58 0001:000CB40A E:\Drengin.net\galciv\galciv.exe
004EA888 00C4FEB8 0001:000E9888 E:\Drengin.net\galciv\galciv.exe
00550901 00C4FF30 0001:0014F901 E:\Drengin.net\galciv\galciv.exe
0058E9A6 00C4FFC0 0001:0018D9A6 E:\Drengin.net\galciv\galciv.exe
77EA847C 00C4FFF0 0001:0002747C C:\WINNT\system32\KERNEL32.dll

Debug information for each Stardock app follows ....

Stardock SmartException Logging Information 02/08/03 00:16:01
-------------------------------------------------------
Versions:
Microsoft Windows 2000 Professional Service Pack 3 (Build 2195)
Internet Explorer 6.0.2800.1106

Video Card : RADEON 7200/RADEON
Crash Information:
Application Exception code: C00000FD STACK_OVERFLOW
Crash Addr: 0059ED49 01:0019DD49 E:\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:006830F0
EBX:012433F0
ECX:00683120
EDX:005C2644
ESI:00000000
EDI:00000200
CS:EIP:001B:0059ED49
SS:ESP:0023:00682E18 EBP:006830C0
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010216

.Playing evil
.Recession
.Pirates
.Just eliminated Torians
.Just conquered a minor race

End transmission
258 views 10 replies
Reply #1 Top
Here's another:

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows 2000
Video Card : Rage Fury / Xpert 128 / Xpert 2000
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0059F2EC 01:0019E2EC C:\PROGRA~1\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:7FFFFFFE
EBX:7FFDF000
ECX:00000024
EDX:7FFFFFFF
ESI:77F829C0
EDI:00000024
CS:EIP:001B:0059F2EC
SS:ESP:0023:00C59DC0 EBP:00C5A074
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010206


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0059F2EC 00C5A074 0001:0019E2EC C:\PROGRA~1\Drengin.net\galciv\galciv.exe
00597AEF 00C5A0C4 0001:00196AEF C:\PROGRA~1\Drengin.net\galciv\galciv.exe
004DA14F 00C5FD84 0001:000D914F C:\PROGRA~1\Drengin.net\galciv\galciv.exe
004DDD3B 00C5FDE8 0001:000DCD3B C:\PROGRA~1\Drengin.net\galciv\galciv.exe
004D8C95 00C5FE58 0001:000D7C95 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
004F92BB 00C5FEB8 0001:000F82BB C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0056016B 00C5FF30 0001:0015F16B C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0059E816 00C5FFC0 0001:0019D816 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
77E97D08 00C5FFF0 0001:00016D08 C:\WINNT\system32\KERNEL32.DLL


Debug information for each stardock app follows ....

nothing special going on... just hit end of turn.
Reply #2 Top
Thanks Cap. Your crash happened during the update galaxy turn, it couldn't find the model name for something.

Looking into it. I have put a debug message there for future use. THough I suspect this will make debug.err big. ;)
Reply #3 Top
Unfortunately, Mindlar, yours was a random event. I'll put in more debug strings. Grrr.
Reply #4 Top
Got the following immediately after hitting CTL-N:

Stardock SmartException Logging Information 02/08/03 15:37:54
-------------------------------------------------------
Versions:
Microsoft Windows 98 SE
Internet Explorer 6.0.2800.1106

Video Card : Matrox Millennium G450 Single Head LX
Crash Information:
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0047038F 01:0006F38F C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE

Processor Registers (x86):
EAX:DDDDDDDD
EBX:83CD824C
ECX:DDDDDDDD
EDX:098FE800
ESI:83CD816C
EDI:00000102
CS:EIP:0187:0047038F
SS:ESP:018F:00D8EFB8 EBP:00D8F008
DS:018F ES:018F FS:1967 GS:0000
Flags:00010202


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0047038F 00D8F008 0001:0006F38F C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
005043ED 00D8F068 0001:001033ED C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00457FCC 00D8F16C 0001:00056FCC C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00458A42 00D8F1C4 0001:00057A42 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0046A3B2 00D8F240 0001:000693B2 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0046A307 00D8F2A8 0001:00069307 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0053C4F5 00D8F320 0001:0013B4F5 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0052FFE9 00D8F3AC 0001:0012EFE9 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0053C456 00D8F420 0001:0013B456 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0052FFE9 00D8F4AC 0001:0012EFE9 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0053C456 00D8F520 0001:0013B456 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0052FFE9 00D8F5AC 0001:0012EFE9 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0053C456 00D8F620 0001:0013B456 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0053CD45 00D8F698 0001:0013BD45 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00485CA3 00D8F77C 0001:00084CA3 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
004861F4 00D8F7D4 0001:000851F4 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
0044F9B2 00D8F834 0001:0004E9B2 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
005114A5 00D8F888 0001:001104A5 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00511CAE 00D8FA5C 0001:00110CAE C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
004FBC95 00D8FB40 0001:000FAC95 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
00560790 00D8FBC0 0001:0015F790 C:\PROGRAM FILES\DRENGIN.NET\GALCIV\GALCIV.EXE
BAABDFF6 00D8FBEC 0001:0001CFF6 C:\WINDOWS\SYSTEM\DDRAW.DLL
BFF7363B 00D8FC0C 0001:0000263B C:\WINDOWS\SYSTEM\KERNEL32.DLL
BFF94407 00D8FC20 0002:0001B407 C:\WINDOWS\SYSTEM\KERNEL32.DLL
Reply #5 Top
Started up a new game. The first time I hit Ctl-N on the new game, it worked, so I tried it again and got the same exception as I reported above.
Reply #6 Top
Stardock SmartException Logging Information 02/11/03 18:29:17
-------------------------------------------------------
Versions:
Microsoft Windows 2000 Professional Service Pack 3 (Build 2195)
Internet Explorer 6.0.2800.1106

Video Card : RADEON 7200/RADEON
Crash Information:
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 004433E9 01:000423E9 E:\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:0B6A0040
EBX:012433F0
ECX:00000001
EDX:10295960
ESI:00560260
EDI:00000202
CS:EIP:001B:004433E9
SS:ESP:0023:00C5F8C8 EBP:00C5F9C8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010206


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
004433E9 00C5F9C8 0001:000423E9 E:\Drengin.net\galciv\galciv.exe
00443D3E 00C5FAB8 0001:00042D3E E:\Drengin.net\galciv\galciv.exe
004A8009 00C5FB40 0001:000A7009 E:\Drengin.net\galciv\galciv.exe
004A833E 00C5FBA8 0001:000A733E E:\Drengin.net\galciv\galciv.exe
0054081D 00C5FC10 0001:0013F81D E:\Drengin.net\galciv\galciv.exe
00540AB7 00C5FC78 0001:0013FAB7 E:\Drengin.net\galciv\galciv.exe
0053C615 00C5FCF0 0001:0013B615 E:\Drengin.net\galciv\galciv.exe
00560C64 00C5FD70 0001:0015FC64 E:\Drengin.net\galciv\galciv.exe
77E3A244 00C5FD90 0001:00029244 C:\WINNT\system32\USER32.DLL
77E16B21 00C5FDB4 0001:00005B21 C:\WINNT\system32\USER32.DLL
77E16B44 00C5FDD4 0001:00005B44 C:\WINNT\system32\USER32.DLL
7281BC76 00C5FE00 0001:0001AC76 C:\WINNT\System32\DDRAW.dll
77E3A244 00C5FE20 0001:00029244 C:\WINNT\system32\USER32.DLL
77E145E5 00C5FEAC 0001:000035E5 C:\WINNT\system32\USER32.DLL
77E15B51 00C5FF30 0001:00004B51 C:\WINNT\system32\USER32.DLL
0059E916 00C5FFC0 0001:0019D916 E:\Drengin.net\galciv\galciv.exe
77EA847C 00C5FFF0 0001:0002747C C:\WINNT\system32\KERNEL32.dll

Debug information for each Stardock app follows ....

"THough I suspect this will make debug.err big." Oh, yeah...

Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen

Unable to post full debug.err (due to size?).

Debug Message: =================Player's Turn Begins===================
Debug Message: =================Player has ended Turn ===================
Debug Message: =================AI Players Turn ===================
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: =================AI is Done ===================
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: Total Ships: 87 & 1 are dead
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: =================Player's Turn Begins===================

Just finished making a trade with the Altarian AI.
Reply #7 Top
Had major crash when Ai players started handing over systems to me late in the game. Only Torian's and Altarians left to oppose me. Two Torin systems defected to
me, then two Altarian's and the game crashed to dsektop.
Could not restart that particular game. It crashed again
when I tried to start.
Reply #8 Top
Beta 5b - crashed when I tried to select my fleet of 2 ships.

Stardock SmartException Logging Information 02/12/03 19:05:47
-------------------------------------------------------
Versions:
Microsoft Windows 2000 Professional Service Pack 3 (Build 2195)
Internet Explorer 6.0.2800.1106

Video Card : RADEON 7200/RADEON
Crash Information:
Application Exception code: C00000FD STACK_OVERFLOW
Crash Addr: 005A00B9 01:0019F0B9 E:\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:006830F4
EBX:012433F0
ECX:00683124
EDX:005C3644
ESI:00000000
EDI:00000200
CS:EIP:001B:005A00B9
SS:ESP:0023:00682E1C EBP:006830C4
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010212

End of 482kb Debur.err file follows:

Debug Message: =================Player's Turn Begins===================
Debug Message: AI: Sathol Alliance blackmailed Alexians for $ 56!
Debug Message: AI: Sathol Alliance blackmailed Scottlingas. But they were too poor to pay so relations have deteriorated!
Debug Message: AI: Sathol Alliance blackmailed Jarkians. But they were too poor to pay so relations have deteriorated!
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: AI-X: Found no places to send my colony ship.
Debug Message: Make Ship Leave Orbit: Brad Version
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Displaying News Event.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.
Debug Message: Stopping bink.
Debug Message: Closing bink.
Debug Message: Bink stopped.

End transmission.
Reply #9 Top
What was the last cutscene that you saw?
Reply #10 Top
That's an excellent question, Cari. I thought of it myself when I saw the bink messages. Unfortunately, I don't always have my short term memory turned on. Unfortunately, I don't always have my short term memory turned on. Unfortunately, I don't always have my short term memory turned on. This is beginning to sound familiar... Let's just say I can't remember, but it wouldn't have occurred just before the CTD.

End transmission.