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Tactical Combat

Tactical Combat

Oh crap.

It seems as if tactical combat is winning overwhelmingly in the recent poll. Don't you people see how many combats happen in a turn? It would completely bog down the game if Stardock added tactical combat to Galciv2. Can you imagine the Civ series with tactical combat? That is what galciv would turn into.

Sure, you can say "Well, it could be an option to turn off." True, but tactical combat would take a lot of resources to program and it would diminish the ammount of other features that could be added on.

I guess the people have spoken and I do admire that Stardock listens to us so I shouldn't complain when things don't go my way. But damn, tactical combat? I would take multiplayer over that.

I would be for tactical combat if the strategic combat worked differently but I just don't see it working when 20+ combats can easily happen for the player per turn.
23,933 views 55 replies
Reply #51 Top
Tactical combat would be nice and seems like a good 'next step' in tatical warfare. The AI will have to be good though, at least at the moment the battle is fair giving the user tatical decision through it's technology gained.

Advanced diplomacy option is something I really like to see - some interaction between AI and human would make the computer far less robotic but this is a feature that I think is difficult to pull off.

Too bad I can't vote for two things as I cant decide what to have.
Reply #52 Top
Oh crap.

It seems as if tactical combat is winning overwhelmingly in the recent poll. Don't you people see how many combats happen in a turn? It would completely bog down the game if Stardock added tactical combat to Galciv2. Can you imagine the Civ series with tactical combat? That is what galciv would turn into.

Sure, you can say "Well, it could be an option to turn off." True, but tactical combat would take a lot of resources to program and it would diminish the ammount of other features that could be added on.

I guess the people have spoken and I do admire that Stardock listens to us so I shouldn't complain when things don't go my way. But damn, tactical combat? I would take multiplayer over that.

I would be for tactical combat if the strategic combat worked differently but I just don't see it working when 20+ combats can easily happen for the player per turn.


Does anybody read around here?
Or do they read the first 3 words of a post and run off, all wound up with incorrect info?

#23 by Frogboy [Stardock]
Wednesday, June 14, 2006 8:17 PM

Tactical combat won't be added to GalCiv II. The poll is with regards to a future sequel (ala a GalCiv III).



Reply #53 Top
Too bad I can't vote for two things as I cant decide what to have.

Tactical combat all the way...Yeah baby
Reply #54 Top
Too bad I can't vote for two things as I cant decide what to have.

Tactical combat all the way...Yeah baby


We'll have in in GC III in one form or another.  
Reply #55 Top
Sky jack - how are you quoting? I've somehow lost the ability