a bug with AI intelligence vs game difficulty when doing a new game

I'm having this strange bug when I'm starting a new game, when I change the difficulty level, the race intelligence doesn't change accordingly, only a few change thier intelligence, this seems to be a random thing because the ones that do and don't change thier intelligence according to the difficulty seems different each time I do a new game (through the main menu, not ctrl+N. so I have to manually sync the intelligence levels.

also, there may be a bug with minor races in that they go much faster in tech than other races sometimes
9,918 views 6 replies
Reply #1 Top
/bump to make visible
Reply #2 Top
You probably need to increase the intelligence higher for all the AI to get the increase as there are more steps on the difficulty level then there is AI levels.
Reply #3 Top
The individual intelligence selectors have been fixed.
There was a bug that was causing them to be changed to what was selected in the main difficulty selector when you clicked Next to start the game even though you had changed them individually.
Reply #4 Top
ok then. but what about the intelligence setting automatically changing to reflect the difficulty level? this is what I meant.
Reply #5 Top
That is by design. When you change the difficulty level, the intelligences of the enabled civs are adjusted to fit that dculty level. If you want to adjust the intelligences individually, set the difficulty first, then change each civ's intelligence.
Reply #6 Top
It is by design, but what he's saying is that it isn't happening.