Power Duel Scenario - Drengin Losing on Turn 1

Quick sanity check before sending any logs etc you might want. Thought I'd give some scenarios a go - tried Power Dual. First game I got to about 15 planets building merrily away, and realised the Drengin cultural boarders where not exactly expanding fast, in fact not at all, no sign of scout ships etc - they usually out and about v quickly.

So pressed the speak button in Foreign Relations screen to see what reaction I got.

"We know we are losing this war ..... but we have honor ..... we dispise your tatctic of declaring peace only to reload weapons and declare war ...... etc".

Strange I thought - so I reloaded, did nothing at all, straight to the foreign relations screen - same thing [awsome power these Terrans - enemies quake befoer we do anything lol ]. So I rapidly played through another game to about 15 planets on my side in Cheat Mode. Cntl-T'd and nipped over to have a look - they had 2 Planets, Capital plus one and the flagship didnt seem interested at all in the anomilies, was not going near them.

Standard games playing fine, nice software quedos to you - its a relief to play games with little or no CTDs (I'm a refugee from another Civilisation shall we say, fed up with rushed releases and unfinished code driven by revenue streams, you guys are a breath of freash air).

Is this a known problem, new problem or maybe me in stupid mode ? If it looks new etc happy to send along logs etc - let me know what you want.

Regards
Zy
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