Area of effect radius circle is too light to see

Is there a way to make it easier to see the area of effect circles around the starbases??? The light blue is just too light at times escpecially in areas in which I have already thorughly explored and are no longer dark brown.

Also, it seems that there is no area of effect circle around the CONSTRUCTOR itself prior to placing the starbase. It is tedious when I am forced to count parsecs in order to get an idea of where to place my starbases.

Please give me some pointers or tell me what I am doing wrong.

Otherwise I am very pleased with the game itself.

Thanks,

Charlie
3,167 views 6 replies
Reply #1 Top
Wrong. The cosnstructor has an area of effect, and it's amazingly easy to see where area of effects are. The problem is with you own colour. Change it and it'll be easier to see.
Reply #2 Top
Wrong. The cosnstructor has an area of effect, and it's amazingly easy to see where area of effects are. The problem is with you own colour. Change it and it'll be easier to see.


Well it depends on which version of the game he's playing now doesn't it?

Anyway, I agree that the outline on the constructors is far too light and difficult to see. Especially on a zoomed out view to the 'strat' level. I don't see why they don't put in a 'hard' line (ala the range lines).
Reply #3 Top
I agree......

The indicated area of influence around a starbase is fine however the same area around that of a constructor can be so difficult to see that at times I have wondered if it is working.
Reply #4 Top
I find it a lot easier to see than the grid lines, especially the thinner, darker parsec ones. Fortunately, I have a fancy monitor with a button that switches between normal, 3x brightness and 4x brightness, but most people don't.

My recommendation would be any of the following, or combinations:

1) turn your lights out (you can use a table lamp beside or behidn the monitor to see your keyboard/mouse if you need it).

2) adjust your monitor brightness and/or contrast.

3) adjust your in-game brightness, contrast and/or ambient light settings in the video screen of the options.

4) think about getting a higher quality monitor. Mine is a professional-series Viewsonic monitor designed for CAD and other graphical work (I do 3D using Maya and other tools), but you don't have to go that far to upgrade from some of the crappy monitors I've seen on consumer-grade PCs. Gaming is one of the most demanding visual applications, and any upgrade in your monitor will be good for you in other ways as well, reducing eyestrain and making it so your eyes do not glow in the bathroom mirror when the lights are out

Edit: Oh, and if you don't have a mouse with a scroll wheel, get one. I have seriously never used my scroll wheel a fraction as much as I have since I got GC2.
Reply #5 Top
I suggest switching your race colors, dark reds, blues, and greens can be tough to see. Try switching to a lighter color, like white, cyan or something else like that. Should make those colors pop right out
Reply #6 Top
teancum ( lol !?!) it depends on what background setting hes using ... when you have a dark background ( little or no nebula density ) its better to select a light colour but when you have all the white and blue nebulas its better to get dark green or dark red.