Capitol morale bonus removed

I know it's stated in the beta release notes, but the Morale Bonus for a Civ's Capitol was removed. The issue I have is that there is still a morale bonus on the Initial Colonies. Capitols have a higher food production than initial colonies, yet don't get any morale to compensate for it? This puts your starting planet at a disadvantage in tile useage. What factors caused the change to remove the bonus from the capitol in the first place? What are your thoughts on this change?
Would you like to see the bonus back in? The bonus in, but smaller than previously? Remove the bonus from initial colonies? Make them the same bonus?
10,944 views 7 replies
Reply #1 Top
Capitols should always have a morale bonus, IMO... just not linked to any specific building. In other words, humans should get a morale bonus for Earth, but Drengi shouldn't if they capture Earth with all buildings intact.

Personally I never noticed the issue, but I don't pay a whole lot of attention to morale because I don't understand what impact it has on anything. If I raise taxes a lot, morale turns yellow, then red. Does it ever matter? No... not really... I try to keep it green because it makes me feel better about myself (a benign dictator), but I think I'd be better off keeping it in the yellow. Theoretically, planets can revolt, but even if they are red, I don't think that can happen in friendly territory.

So on an abstract level I think capitols should have a fundamental morale bonus, but in practice... I'm not sure how much it matters.
Reply #2 Top
If your morale drops low enough, your planets will rebel and become a new empire. They'll even give you 10K for your troubles. If your morale is at 100%, your population growth doubles, if it drops below 40%, population growth stops completely, below 20% and you'll start to lose people.

As for capitols, if you like the morale, mod it back in. That takes about... 30 seconds... tops. Frankly I haven't even notice any problems. In 1.1 it's just so easy to keep people happy it's not even funny.
Reply #3 Top
On the "use" of morale, try researching a better form of government (205%, 50% and 75% production bonuses). Then morale levels become critical.

Reply #4 Top
As for capitols, if you like the morale, mod it back in.


You can't mod metaverse games. I was asking why it was changed and what players think of the change.
Reply #5 Top
The Capitol should at least be on par with an initial colony, morale-wise. I'm finding all my planets except home being at 100% approval all the time.
Reply #6 Top
1.4x

The problem I noticed was with captured capitols. You take the planet and make decisions based on the info on the screen. IE: you bring the population up to 12b, make build decisions, ect. But the info is flawed. When you reload the game, the capitol tile reverts to an "initial" and ALL those bonuses are gone. I would not consider this a bug in that you lose those benefits, but a bug in how the planet details are refreshed after capture. If I am going to lose the capitol benefits, I don't want to have to reload the game every time just so I can find out what is really going on on the planet.

You do still keep the capitol bonuses when taking the last planet of a civ, but I have also seen refresh problems on those. Primary example was the last Terran planet (not Earth). It had a farm on it, but the max population was only 12. I assume it read 6 from the farm and 6 from the initial colony instead of 6 from the farm and 12 from the capitol tile. This was corrected on reload to show the correct max population of 18.
Reply #7 Top
But the info is flawed. When you reload the game, the capitol tile reverts to an "initial" and ALL those bonuses are gone.


Because if it was not that civ's last planet, they can move their capitol to a planet they still control (but it isn't effective until after the end of the turn)

BTW, please do not revive very old threads like this [from March!]. If you encounter something you feel is a bug, go ahead and create a new thread in the Bug Reports forum if there isn't already a thread about it on the first page.