It's not a memory leak. I can tell you exactly the issue and I can tell you what we're trying to do to address it.
The issue: Players and AI design their own ships. Over the course of the game, more and more ship designs get made -- not just by you but by the computer players as well.
When you load up a saved game, the game does a "garbage collection" and clears the memory of any design that is currently not being used.
The solution: To have an in-game garbage collection that goes through and finds ship designs not being used and deallocates the memory. But it's a tricky operation to do in game and not one we want to jump on until we've gotten everyone who has any sort of stability issue taken care of.
This bug also affects memory after you exit the game.. I've recieved the same message about running out of memory.. It made me wonder whether Stardock was associated with StarForce.. I'm hoping it isn't, as many others out there have experienced similar effects after StarForce was put on their system.. It doesn't make much sense that once Gal Civ ends.. the memory isn't wiped clean.. Any thoughts as to what might be lingering in the memory to cause this slowdown? Hmmm?
| It made me wonder whether Stardock was associated with StarForce |
N O !
Welcome Guest! Please take the time to register with us.
- Richer content, access to many features that are disabled for guests like commenting and posting on the forums.
- Access to a great community, with a massive database of many, many areas of interest.
- Access to contests & subscription offers like exclusive emails.
- It's simple, and FREE!