Planet Class 18? What the...

Alright, I was very suprised today to find a minor civilization based on a class 18 planet! I thought 16 was as good as it got. How exactly does a regular Civ go about getting a class 18 planet anyway? I know for certain they did not have soil enhancement since I was the one that sold it to them!
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Reply #2 Top
I also had a class 26 planet in my last game right next to my home system. Luckily it was in a corner and I beat all AI's to it. The bad thing is it had no special bonus tiles. ;(
Reply #3 Top
My third sandbox game began with a class 26 planet within two turns of my starting Colony ship, and within sensor range. It had one mfg bonus tile and one tech bonus tile. Still, it was a Class 26 that I was able to colonize before turn three...
Reply #4 Top
Game I'm currently playing has a class 26 also, it's very nice.

What's the best bonus tile anyone has found? My homeworld has a 700% manufacturing bonus tile, along with several other lesser ones. Cranks is an understatement.
Reply #5 Top
I have heard that someone found a class 72 planet thats the largest that i have heard about.
Reply #6 Top
I'm noticed that all minor races start on a 15 or 16 world. It's nice when you take 'em down.

Kyle
Reply #7 Top
yeah but the techs i get from them i get em cheap (usually just some money or some really bad tech... so what i if i have to park my fleet right outside there base in order to make them c how nice it is to give to there superiors?)
Reply #8 Top
I'm about 6 hours into a game and My class 26 planet jumped to Class 37 when I picked the "Evil Option" with the Planet Quality increase bonus. Through a series of items built on the planet I think the Planet Class is now 61!
Reply #9 Top
I had a class 18 planet get the "double quality" random event yesterday. That was nice. I've never seen anything better than that.

I like to trade with the minors...they'll give you tons of cash for crappy tech they won't use anyway. I sold planetary invasion to a minor today for 1300BCs. I empty their treasuries and then invade. Heck sometimes I even give em weapon techs for all the good it does them.
Reply #10 Top
It's also good to wait until the minor builds an economic capital or tech capital, and *then* invade them. That way you can get more than on "capital" of that type.
Reply #11 Top
THe minors are more likely to have really good planets since they don't colonize other planets. It also makes them more of a prize when you invade.
Reply #12 Top
I'm about 6 hours into a game and My class 26 planet jumped to Class 37 when I picked the "Evil Option" with the Planet Quality increase bonus. Through a series of items built on the planet I think the Planet Class is now 61!


Now all you need is the event that doubles a planets quality, you'd be set! Think of it, a class 122 planet...
Reply #13 Top
Mmmm....Class 122 Planet....That sounds good!

BTW...Fallout or Fallout 2 - Which did you prefer?

(*noticed the Avatar*)
Reply #14 Top
I got a class 32 in one game ...man that was sweet... unfortunately It was like my second game and I was on a small map at begginer level..so i didnt get to really use it.
Reply #15 Top
My highest that I found was a Class 19 in my current game, oh the sweetness! I can't wait for HUGE hulls, since I can put out some insane MP on that planet...
Reply #16 Top
"THe minors are more likely to have really good planets since they don't colonize other planets. It also makes them more of a prize when you invade. "

I have seen a minor civ on two planets before...
Reply #17 Top
I have seen a minor civ on two planets before...


I had one minor surrender to another minor once -- could have been a similar situation.
Reply #18 Top
i found a class 19 planet, landed gained the +47% PQ increase random event pushed it up to a size 28, didnt get to terraform it thou (made a great econ capital out of it ~250+ in taxes)
Reply #19 Top
Does the last terraforming tech actually help in increasing the planet quality? I seen maybe 1-2 more tiles open up... not a huge amount. Or am I mistaken?
Reply #20 Top
In my current game I have a class 28 planet, and I still have two undeveloped tiles (they're red), which I think will push it to 30.

This came after a class 13 planet got hit by a random event that doubled its quality. It was in the hands of the Drengin, but I think my fleet left rubber trails in space with how fast they went to that planet to conquer it. The drengin were tough bastards in this game too, but I sure as hell wasn't letting THEM have that class 26 planet