Resource Mining and their effects?

This is one of the biggest questions I still have: How EXACTLY do all of the mining starbases effect their respective statistic?

When you send a constructor to put a mine over a resource, you then are able to click on that mine and see its "sphere of influence" the same as if it were a military base. My question is this: If I put a mine over...lets say a research node, does that sphere of influence need to be touching a planet in order to have any effect? (which would increase that particular planet's research output by the mine's stated percentage increase) OR... does that research bones of 2%,5%, 7% etc.. get applied to every planet you own regardless of its geographich position relative to the mine? (aka its sphere of influence)
If so, then under the details section of every planet, there should exist a subsiquent percentage modifier for whatever relevant bonus you may have from any mines you have active.

The manual is rather vague on this point, hence the question. ALSO.. since there exists nodes for other things such as the military resource, how exactly does mining those effect your empire? Are those solely for ground troops, or do all ships created in your empire have some bonus effect (hit points?) or maybe just the planets that produce troops and ships within that military mine's sphere of influence?

Lastly, what about influence and morale nodes? Do those suddenly begin to act like influence starbases, or do they only contribute their bonus to any planet inside its sphere, and the morale.. does it get added to all planets or just the ones within its sphere?

I am going to go back and read the documentation one more time. Hopefully I will find something I missed the first couple times I went over it. I just thought I would ask here to see what the rest of you may have seen first hand with regard to the bonuses being added locally or empire wide.
6,564 views 6 replies
Reply #1 Top
Same questions here. This is not well documented IMHO. I would hope they are empire-wide bonuses, especially since many of them are outside of star systems.
Reply #2 Top
Research, Influence, Morale, and Economy resources provide an additional boost to your civ-wide bonus in those respective areas.

Military resources increase all of your ships' attack and defense by the given percentage; a couple of maxed out mil mining bases can easily double your ships' attack and defense (this is very important in one of the campaign missions).
Reply #3 Top
The bonuses from mining starbases are empire wide, exactly the same as if a new tech had been researched giving +x% bonus to that stat.

Believe me, getting 4 fully developed mining starbases on Influence resources (+59% each) brings the game to a swift conclusion
Reply #4 Top
So then, question:

What is the highlighted circle on starbases for? I assume that's the area in which they can help ships, but doesn't that only apply to military bases, not mining ones?
Reply #5 Top
So then, question:

What is the highlighted circle on starbases for? I assume that's the area in which they can help ships, but doesn't that only apply to military bases, not mining ones?

Probably just a mistake made because of the code shared for the starbases. I havn't seen any difference at all from planets within the circle of mining starbases.
Reply #6 Top
What is the highlighted circle on starbases for?


That's a good question for the resource starbases. It might be an indication of the sector influence it is producing in addition to the resource it is providing. I know that a well equipped starbase will add your colors to a large section of the map and they definitely help you attain a culture victory regardless of purpose.