Hi AvenZrk,
A. Hm. Good point. We're working on a new UI right now and we're trying to make it compatible with 4k monitors so that you have a better experience. This may not be fixed for a few months, but we are on it.
B. Yeah, there's a lot of wonkiness with the viewing observer after a game. I'm not happy with the end-game flow and we need to work on it.
As for graphs, it's a matter of priorities. I love graphs and data visualizations, but a lot of users complain about the latency with the UI in the game, so I'm focused on that. We want to have as many visualizations as we can, but we need to make sure we balance out making that part of the game experience. I think of making a game like building a barrel where various features are boards in the barrel and your game can only be as good as the shortest board. Everybody wants more visualization, but I don't think it's the main thing that is preventing players from enjoying and getting into Offworld.
C. I'm not sure about stock splits. I think it's a fascinating idea, but there's already so much stuff going on in the game I'm very hesitant to add more things.
If someone buys you out, we'll (eventually) have the check at the end of the game reflect the value that you were worth. When another player buys out someone you had stock in, they pay you full price back for their stock. Typically you make money in this transaction because stock is typically most expensive when someone has been bought out via hostile takeover.
Thanks for the feedback!
-Scott-