Mohawk Games has released a new patch today for Offworld Trading Company. We appreciate the feedback you have been giving so far, and players can update to this latest patch via Steam.
UI:
- Fixed a new bug which prevented the chat from being selected in the Lobby
- Fixed tool tip typo
- Hacker array in-process tooltips fixed (thanks KahnAu!)
- When unpausing, the game speed returns to the previous game speed instead of going to the default game speed. (Thanks Tylertoo!)
- If you select another player's advanced building, you don't get the custom interface to act on that building. (Thanks WithinRafael!)
- Fixed erroneous cursor displays when you're placing a building on an empty tile. (Thanks WithinRafael!)
- Added client-side delay on bidding on auctions (currently .75 seconds) so that the player can't accidentally bid when another bid came in the frame before they place a bid. This may be a little long. I can lower it in response to feedback. (Thanks Ritashi!)
- Added a UI panel when scanning the map that lists the bonuses for being the next player to found an HQ. You can hover over this area for the full list
- Fixed full screen scrolling scroll up and to the right!
- Added a UI panel with controls/information for the Colony Stock win condition
- Fixed UI issue with construct building help showing wrong output (not being modified by handicap level)
- Tooltip corrections (Thanks Ori Avtalion!)
- "Close change long" -> "Close change log" (Thanks WithinRafael!)
- Tooltips no longer say that you get patents when you buy someone out (because that's incorrect!) (Thanks Pinstar!)
- Change log tooltip grammar fixing.
- Refactoring how the change log gets serialized (Note: this change resets the "Welcome" and "Change Log" popups)
- Edge scrolling and drag scrolling no longer conflict!
- "You" is not the player name in the campaign any more. It uses your steam account name instead. (Thanks Narkulus!)
- Added an option to enable/disable map scrolling by moving your cursor to the edge of the screen
- Localizing single-player screen text
- Options screen now localized
Fixes:
- Fix black screen when starting a game after playing back a replay file
- Fixing HQ placement preview memory leak (thanks Venti9874)
- Fixing memory leak on HQ border meshes
- Fixed a layout bug where the price would wrap to a second line if it were above 3 digits
- Fixed a bug which caused text to overflow outside of tooltips at some resolutions
- Fixed bug that allowed building buildings on someone else's claim.
- Fixing occasional crash on exit
- Fixing building placement replacing terrain tile
- Fixed memory leak when the resource lines are displayed. (Thank you Cla21!)
- Fixing some delivery ship material memory leaks
- Fixing planet pop after playing a tutorial
- Fixed bug with dynamite taking resources from your stockpile
Audio:
- Fixed an issue where the audio system would mess up if you found another geothermal after the first one.
- Added sound effects for when you turn off & on buildings and turn off all of a certain type of building. (Still missing turn on all sound effect)
- Added turn on all buildings of a type sound
AI/Game:
- Can't outbid yourself in auctions
- Perk auction will no longer give perks you can't use in a specific campaign scenario
- Updated building icons to match the building art
- Sabotage/Black Market notifications are now more prominently displayed in the top-center of the screen
- Added Marathon Mode option
- Added Change Speed option
- Added Stock Delay option
- Adding a frame limiter when application is minimized or Alt-Tabbed (thanks WithinRafael)
- Since host migration is in, removed nagging about closing the game if you're the host.
- Added quantity text to the specialty building icons in the player list so you can now see how many of each building type a player has constructed
- All HQs bought by robotic HQs consume electronics instead of regular life support
- Under Masquerade rules, the names of players are revealed after they are bought out
- After a takeover, buildings which are unprofitable are turned off
- If a player has 50% or more of the funds required to buy you out, a percentage value appears next to their name in the player list
- SHIFT-launch now purchases the resources you need automatically (REGARDLESS OF IF ITS PROFITABLE!)
- Team play: Hold down "shift" to toggle sharing on all resources.
- Increase ice condensor output by 20%
- Increase wind turbine output by 20%
- No stock cooldown after buying last share of a company
- Increase wind turbine output by 20%
- Increase ice condensor output by 20%
- Added Revenue/second to building help popups
- Moving local save location from Documents\Offworld to Documents\My Games\Offworld to comply with Windows conventions (Note: this will reset your options)
- Pleasure Dome tooltip now shows how much revenue it will generate when constructed. (Thanks Mirraj!)
- CTRL+PrintScreen hi-res screenshots now work in the start screens too
- New single player mode: Daily Game! Needs to be fleshed out more, but have fun!