Love the game so far but you need to put up a bundle pack so i can buy a few copies for friends. I have 4 friends that want to play this but without a bulk discount, price seems kind of steep. Do it before the weekend and i'll promise you'll get my money for at least 4 copies!
Keep up the good work!
You guys ever tried playing Capitalism 2? My draw to your game is because I've spent hundreds of hours on Capitalism 2 and this reminds me of a fast paced space version of that game. I believe there are many ideas that can be borrowed from Cap 2 and implemented here.
- Setting training levels (cost associated) on individual factories and mines that will increase/decrease output. Adds depth to which plants to target/destroy. This way, its not always target the 3 stack plants
- Give HQ options to work towards specific buffs that require time to research. Makes late game strategy deeper than just land/resource grab
- upgrade transport speeds
- no better way to simulate real world economy like random events! One review i read said that too much of the players attention was focused on the tickers instead of the main screen where the awesome detail are. This would draw some of that attention back so the player can really appreciate the business/empire their building on this planet.
- Solar eclipse slows down solar production -
- Comets bringing down new resources